New models on existing technology vs. old models on new technology
Wednesday, June 28th, 2006reboot7 had somewhat of a theme called “new models”. An observation that what was changing wasn’t the technology, but the models of how the world works. The perspective that is changing. The belief system that is changing. The culture that is changing. It’s not old models on new technology, but new models on the existing technology. I’ve never been able to articulate this very well - and the theme never shined through reboot7.
Now i found this writeup by Stewart Brand of a Brian Eno/Will Wright talk that is about some of the same.
“Building models, said Wright, is what we do in computer games, and it’s what we do in life. First it’s models of how the world works, then it’s models of how other humans work. A significant new element in computer games is the profound command, “Restart.” You get to explore other paths to take in the same situation. Eno: “That’s what we do with everything I call culture, everything not really necessary, from how we wear our hair to how we decorate a cupcake. We try something, surrender to it, and are encouraged to imagine what else might be tried.”
Anything worth exploring more - got pointers to existing thinking on this subject?